08 Aug
08Aug

Camp Sunshine, a horror adventure game about escaping a murderous bear on a camping site, now has a prequel called Sunshine Manor. The prequel makes an attempt to eliminate the horror factor by adding additional gameplay and shifting the emphasis to exploring and, if required, combating monsters along your path.


None of the Camp Sunshine players will be particularly surprised by this. If anything, Sunshine Manor ups the cuteness quotient graphically, which causes a tight psychological conflict as the game delves deeply into the horror well.

Storyline

The plot is rather simple, therefore there isn't much to say about it. You and your companions decided to investigate an abandoned house on Halloween. After you advance the storyline, the rest of the tale will be revealed, allowing the final boss to take center stage. When it comes to the antagonists or what happened to other characters, the game never delves into great depth.

There are cassettes to be found if you're hunting for additional lore. However, only voice narration is used throughout.

Players are tasked with guiding the main character (MC) through the run-down homestead in quest of keys and other things of interest that would allow her to explore more of the building and find her pals. Sunshine Manor has the same gameplay mechanics as a horror-focused 2D Legend of Zelda game.

Combat

The game's action is divided into two distinct chapters. You simply need to search the mansion for a distressed spirit, make it understand it is dead, and then help them enter the dungeon, to save them from demonic torment. Although the earliest dungeons also feature more than a whiff of terror, with headless gluttons hacking you with meat cleavers and terrifying apparitions pursuing you, it is not very scary. The exploring elements of the game will become increasingly challenging as it goes along.

Bosses are docile despite having a variety of mechanics. It's up to you to memorize their attack patterns and know when to hit them; you don't need to have an incredibly quick response speed to avoid their assaults. While certain enemies might be tough to destroy, those who are overly accustomed to playing challenging action-adventure games may find the boss to be uninteresting.

Game Length

The game probably lasts between four and five hours. If you don't care about accomplishments, you can also finish them sooner. The game's level of difficulty is primarily easy to medium. However, the platforming section of the third dungeon can cause you some difficulty. Due to the absence of checkpoints, the main character will likely die several times during the gameplay.

Visuals

The aesthetics have undergone a lot of improvement. Although the visuals in the game initially appear straightforward, you can notice the attention to detail that has gone into creating each dungeon.

The monster design, given the 8-bit art style, manages to be adequately spooky where it counts. A vibrantly unpleasant collection of ghouls who almost had the potential to be endearing if they weren't, blood-spattered demons, resulted from Fossil Games' refusal to hold back on the grotesque and the gory, especially in the demon realm.

Final Thoughts

Sunshine Manor has a mood that combines several different genres. There are 2D platforming sections that might be challenging to navigate, boss encounters that need strategic thinking, and fetch quests that are frequently seen in adventure games. This game's horror themes are more subdued, but there are still times when adversaries will suddenly arrive and use strong sound effects to startle you. But even if the lack of QoL features sometimes makes the game seem odd, it is still an enjoyable game.

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